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	<title>AngryAnt.com &#187; Path</title>
	<atom:link href="http://eej.dk/angryant/category/general/path/feed/" rel="self" type="application/rss+xml" />
	<link>http://eej.dk/angryant</link>
	<description>Game and -AI development</description>
	<lastBuildDate>Thu, 17 May 2012 13:25:33 +0000</lastBuildDate>
	<language>en</language>
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		<item>
		<title>Path is now MIT licensed</title>
		<link>http://eej.dk/angryant/general/path/path-is-now-mit-licensed/</link>
		<comments>http://eej.dk/angryant/general/path/path-is-now-mit-licensed/#comments</comments>
		<pubDate>Thu, 17 May 2012 13:13:47 +0000</pubDate>
		<dc:creator>AngryAnt</dc:creator>
				<category><![CDATA[Path]]></category>

		<guid isPermaLink="false">http://eej.dk/angryant/?p=788</guid>
		<description><![CDATA[Hey guys. Obviously I&#8217;ve been pretty busy and since I&#8217;d like to spend the spare time coding time I have on Behave, I have just made the Path repository publicly available with an MIT license attached. https://github.com/AngryAnt/Path Note that I will be monitoring and taking in pull requests as well as compiling builds for releasing [...]]]></description>
			<content:encoded><![CDATA[<p>Hey guys. Obviously I&#8217;ve been pretty busy and since I&#8217;d like to spend the spare time coding time I have on Behave, I have just made the Path repository publicly available with an MIT license attached.</p>
<p><a href="https://github.com/AngryAnt/Path" title="Path on github">https://github.com/AngryAnt/Path</a></p>
<p>Note that I will be monitoring and taking in pull requests as well as compiling builds for releasing into the asset store (obviously as a free package). Let&#8217;s make this project as awesome as can be <img src='http://eej.dk/angryant/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Issue tracking and wiki development (I would appreciate collaborators on that as well) is still happening on <a href="https://github.com/AngryAnt/Path-release" title="The Path-release repository on github">https://github.com/AngryAnt/Path-release</a>.</p>
<p>Happy hacking!</p>
<p><a href="http://forum.unity3d.com/threads/78037-AI-Pathfinding-in-Unity-Path" title="Path thread on the Unity forum." target="_parent">Unity forum thread</a>.</p>
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		<item>
		<title>Pathfinding in two lines</title>
		<link>http://eej.dk/angryant/general/path/pathfinding-in-two-line/</link>
		<comments>http://eej.dk/angryant/general/path/pathfinding-in-two-line/#comments</comments>
		<pubDate>Tue, 15 Feb 2011 09:22:56 +0000</pubDate>
		<dc:creator>AngryAnt</dc:creator>
				<category><![CDATA[Path]]></category>

		<guid isPermaLink="false">http://eej.dk/angryant/?p=702</guid>
		<description><![CDATA[I just updated the Path documentation with a short tutorial describing the simplest possible interface between your code and the Path runtime: &#8220;Pathfinding in two lines&#8221;. Furthermore, I added a link to the previously released introduction video to Path 2.0b1. While I will make sure to re-record it with the released build, 99% of the [...]]]></description>
			<content:encoded><![CDATA[<p>I just updated the <a href="http://angryant.com/path/documentation" target="_parent">Path documentation</a> with a short tutorial describing the simplest possible interface between your code and the Path runtime: &#8220;Pathfinding in two lines&#8221;.</p>
<p>Furthermore, I added a link to the previously released introduction video to Path 2.0b1. While I will make sure to re-record it with the released build, 99% of the stuff in that video still applies.</p>
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		<item>
		<title>Path 2 released</title>
		<link>http://eej.dk/angryant/general/path/path-2-released/</link>
		<comments>http://eej.dk/angryant/general/path/path-2-released/#comments</comments>
		<pubDate>Mon, 14 Feb 2011 23:19:52 +0000</pubDate>
		<dc:creator>AngryAnt</dc:creator>
				<category><![CDATA[Path]]></category>

		<guid isPermaLink="false">http://eej.dk/angryant/?p=681</guid>
		<description><![CDATA[That&#8217;s right, Path is back in business &#8211; easier to use and more powerful than ever before! Version 2 is now available for download on the Unity asset store. Find a link to it in the downloads section &#8211; along with an example seeker script. Full API documentation is available in the documentation section &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s right, Path is back in business &#8211; easier to use and more powerful than ever before! Version 2 is now available for download on the Unity asset store. Find a link to it in the <a href="http://angryant.com/path/downloads" target="_parent">downloads</a> section &#8211; along with an example seeker script.</p>
<p>Full API documentation is available in the <a href="http://angryant.com/path/documentation" target="_parent">documentation</a> section &#8211; more documentation is on the way, as is integration between UnitySteer and Path 2.</p>
<p>That&#8217;s it for now. Have fun!</p>
<p><a href="http://forum.unity3d.com/threads/78037-AI-Pathfinding-in-Unity-Path" target="_parent">Unity forum thread</a>.</p>
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		<title>Path 2 intro screencast</title>
		<link>http://eej.dk/angryant/general/path/path-2-intro-screencast/</link>
		<comments>http://eej.dk/angryant/general/path/path-2-intro-screencast/#comments</comments>
		<pubDate>Sat, 29 Jan 2011 16:03:18 +0000</pubDate>
		<dc:creator>AngryAnt</dc:creator>
				<category><![CDATA[Path]]></category>

		<guid isPermaLink="false">http://eej.dk/angryant/?p=566</guid>
		<description><![CDATA[As promised &#8211; a quick screencast of how to set up and use the Path 2 beta: Path 2.0b1 quick intro Tweet]]></description>
			<content:encoded><![CDATA[<p>As promised &#8211; a quick screencast of how to set up and use the Path 2 beta:</p>
<ul>
<li><a href="http://eej.dk/angryant/wp-content/uploads/path/Path2.mov">Path 2.0b1 quick intro</a></li>
</ul>
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<enclosure url="http://eej.dk/angryant/wp-content/uploads/path/Path2.mov" length="18835401" type="video/quicktime" />
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		<item>
		<title>Path 2 beta release for GGJ</title>
		<link>http://eej.dk/angryant/general/path/path-2-beta-release-for-ggj/</link>
		<comments>http://eej.dk/angryant/general/path/path-2-beta-release-for-ggj/#comments</comments>
		<pubDate>Sat, 29 Jan 2011 14:01:52 +0000</pubDate>
		<dc:creator>AngryAnt</dc:creator>
				<category><![CDATA[Path]]></category>

		<guid isPermaLink="false">http://eej.dk/angryant/?p=562</guid>
		<description><![CDATA[With the Global Game Jam underway, I figured I would do an early beta release of Path 2. While I&#8217;m home with the flu &#8211; not able to participate in the Nordic Game Jam myself, I might as well do a bit of documentation on this thing and see if anyone finds it useful. So [...]]]></description>
			<content:encoded><![CDATA[<p>With the Global Game Jam underway, I figured I would do an early beta release of Path 2. While I&#8217;m home with the flu &#8211; not able to participate in the Nordic Game Jam myself, I might as well do a bit of documentation on this thing and see if anyone finds it useful.</p>
<p>So documentation is on the way, but the Path2 package is available from the <a href="http://angryant.com/path/downloads" target="_parent">download</a> section right now &#8211; as is the demo seeker script.</p>
<p>Path 2.0b1 feature set:</p>
<ul>
<li>Throttle-able, co-routine driven seeker jobs for maximum performance.</li>
<li>Super simple Navigator.targetPosition interface.</li>
<li>Additional. Navigator.RequestPath interface.</li>
<li>Very straight forward and powerful editor interface.</li>
<li>Waypoint auto-connect and auto-scale empowering network authoring.</li>
<li>Custom weights based on the Unity built-in tags system.</li>
</ul>
<p>No release schedule yet. Documentation as I can have it ready. Have fun!</p>
<p>I&#8217;m off to recording a screen cast of this.</p>
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		<item>
		<title>New license of Path: GPL</title>
		<link>http://eej.dk/angryant/general/path/new-license-of-path-gpl/</link>
		<comments>http://eej.dk/angryant/general/path/new-license-of-path-gpl/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 16:52:24 +0000</pubDate>
		<dc:creator>AngryAnt</dc:creator>
				<category><![CDATA[Path]]></category>

		<guid isPermaLink="false">http://eej.dk/angryant/?p=342</guid>
		<description><![CDATA[Since I started at Unity, I haven&#8217;t really had the time to do much updating (read: none) of my private projects. In sheer size, Path is the largest of those, so a while ago I realised that maintaining that project is simply not feasible. By adding the GPL license option to the existing two license [...]]]></description>
			<content:encoded><![CDATA[<p>Since I started at Unity, I haven&#8217;t really had the time to do much updating (read: none) of my private projects. In sheer size, Path is the largest of those, so a while ago I realised that maintaining that project is simply not feasible.</p>
<p>By adding the GPL license option to the existing two license options (the show-my-logo license displayed on <a href="http://angryant.com/path/downloads/">download from angryant.com</a> and the option for a custom negotiated one), users are able to test and modify the source of Path directly &#8211; before deciding on one of the other licenses.</p>
<p>Also, although very messy (yes &#8211; very), the source could also serve as a good learning resource for Unity editor scripting.</p>
<p>The project repository is available on <a href="http://github.com/AngryAnt/Path-GPL">github</a>.</p>
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		<item>
		<title>Path tutorial video available</title>
		<link>http://eej.dk/angryant/general/path/path-tutorial-video-available/</link>
		<comments>http://eej.dk/angryant/general/path/path-tutorial-video-available/#comments</comments>
		<pubDate>Thu, 19 Mar 2009 17:06:52 +0000</pubDate>
		<dc:creator>AngryAnt</dc:creator>
				<category><![CDATA[Path]]></category>

		<guid isPermaLink="false">http://eej.dk/angryant/?p=204</guid>
		<description><![CDATA[I just finished the first Path tutorial video. Give it a look. Tweet]]></description>
			<content:encoded><![CDATA[<p>I just finished the first Path tutorial video. <a href='http://angryant.com/wp-content/uploads/path/Tutorial%201%20-%20The%20basics.mov' >Give it a look</a>.</p>
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		<item>
		<title>Path 1.0 launched!</title>
		<link>http://eej.dk/angryant/general/path/path-10-launched/</link>
		<comments>http://eej.dk/angryant/general/path/path-10-launched/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 20:48:16 +0000</pubDate>
		<dc:creator>AngryAnt</dc:creator>
				<category><![CDATA[Path]]></category>

		<guid isPermaLink="false">http://eej.dk/angryant/?p=201</guid>
		<description><![CDATA[Earlier today unity 2.5 launched so here we go! Path 1.0 and a pretty new website is now online. Victory! Tweet]]></description>
			<content:encoded><![CDATA[<p>Earlier today unity 2.5 launched so here we go! Path 1.0 and a pretty new website is now online. Victory!</p>
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		<item>
		<title>Path beta 0.3b</title>
		<link>http://eej.dk/angryant/general/path/path-beta-03b/</link>
		<comments>http://eej.dk/angryant/general/path/path-beta-03b/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 11:00:00 +0000</pubDate>
		<dc:creator>AngryAnt</dc:creator>
				<category><![CDATA[Path]]></category>

		<guid isPermaLink="false">http://eej.dk/angryant/?p=38</guid>
		<description><![CDATA[Fixed some more bugs and improved on the path seeking algorithm which is now not limited to a single orientation of an entire mesh. For instance a PathFinder will now be able to walk up the walls, across the ceiling and back onto the floor if you so desire. Tweet]]></description>
			<content:encoded><![CDATA[<p>Fixed some more bugs and improved on the path seeking algorithm which is now not limited to a single orientation of an entire mesh. For instance a PathFinder will now be able to walk up the walls, across the ceiling and back onto the floor if you so desire.</p>
<div id="tweetbutton38" class="tw_button" style="float:right;margin-left:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Feej.dk%2Fangryant%2Fgeneral%2Fpath%2Fpath-beta-03b%2F&amp;text=Path%20beta%200.3b&amp;related=AngryAnt&amp;lang=en&amp;count=none&amp;counturl=http%3A%2F%2Feej.dk%2Fangryant%2Fgeneral%2Fpath%2Fpath-beta-03b%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://eej.dk/angryant/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div>]]></content:encoded>
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		<title>Path beta 0.2b</title>
		<link>http://eej.dk/angryant/general/path/path-beta-02b/</link>
		<comments>http://eej.dk/angryant/general/path/path-beta-02b/#comments</comments>
		<pubDate>Sat, 12 Apr 2008 11:00:00 +0000</pubDate>
		<dc:creator>AngryAnt</dc:creator>
				<category><![CDATA[Path]]></category>

		<guid isPermaLink="false">http://eej.dk/angryant/?p=36</guid>
		<description><![CDATA[In this version several bugfixes have been implemented and additional debugging information has been made available. See online documentation for more information on bug reporting. Tweet]]></description>
			<content:encoded><![CDATA[<p>In this version several bugfixes have been implemented and additional debugging information has been made available. See online documentation for more information on bug reporting.</p>
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