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	<title>Comments on: Logging an entire GameObject</title>
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	<link>http://eej.dk/angryant/general/tipsandtricks/logging-an-entire-gameobject/</link>
	<description>Game and -AI development</description>
	<lastBuildDate>Sat, 14 Jan 2012 12:05:13 +0000</lastBuildDate>
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		<title>By: VJ Anomolee</title>
		<link>http://eej.dk/angryant/general/tipsandtricks/logging-an-entire-gameobject/comment-page-1/#comment-8</link>
		<dc:creator>VJ Anomolee</dc:creator>
		<pubDate>Thu, 17 Sep 2009 15:42:40 +0000</pubDate>
		<guid isPermaLink="false">http://eej.dk/angryant/?p=291#comment-8</guid>
		<description>Great stuff! Perhaps this cam help me diagnose why my sphere object is going completely &quot;FUBAR&quot; when user interaction scales it too rapidly. Hopefully I will be able to test it out soon.
iSensorii:  http://vimeo.com/vjanomolee/videos</description>
		<content:encoded><![CDATA[<p>Great stuff! Perhaps this cam help me diagnose why my sphere object is going completely &#8220;FUBAR&#8221; when user interaction scales it too rapidly. Hopefully I will be able to test it out soon.<br />
iSensorii:  <a href="http://vimeo.com/vjanomolee/videos" rel="nofollow">http://vimeo.com/vjanomolee/videos</a></p>
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		<title>By: AngryAnt</title>
		<link>http://eej.dk/angryant/general/tipsandtricks/logging-an-entire-gameobject/comment-page-1/#comment-7</link>
		<dc:creator>AngryAnt</dc:creator>
		<pubDate>Thu, 17 Sep 2009 15:07:49 +0000</pubDate>
		<guid isPermaLink="false">http://eej.dk/angryant/?p=291#comment-7</guid>
		<description>Reviewing my post I just realised that this will break if you have components on the GameObject which hold properties with no get defined.

Then again if you have a setup like that, you&#039;re one crazy bastard and I have no desire to support your unholy coding.</description>
		<content:encoded><![CDATA[<p>Reviewing my post I just realised that this will break if you have components on the GameObject which hold properties with no get defined.</p>
<p>Then again if you have a setup like that, you&#8217;re one crazy bastard and I have no desire to support your unholy coding.</p>
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