Documentation
Features
Specs:
- Available for unity indie as well as pro licensees
- Can run in webplayers as well as stand-alone
- Requires no additional installations
Features:
- Easy to use editor interface
- Navmeshes
- Waypoint networks
- Cached pathes
- Distributed processing using coroutines
- Tag-filtered pathfinding
- Hierarchal “grid network” pathfinding
- Auto-recalculate on runtime network changes
Tutorials
I recommend you study the “Editor demo” unity project available on the Path download page. This project will be used in the tutorials below and contains an example Path setup.
Runtime reference
The Path project comes with a small, but effective runtime API. The following links list the classes herein and their methods / properties.