Seeker
Seeker
Access PathLibrary.Seeker
Description
This class is the workhorse of the Path runtime. Specify parameters and set it off via Control.StartSeeker and it’ll commence calculating the path specified by given parameters.
Constructors
Seeker( Vector3 from, Vector3 to, float maxFrameTime, float radius, object data )
Seeker( Vector3 from, Vector3 to, float maxFrameTime, float radius, string[] requiredTags, string[] excludedTags, bool validateNetworks, object data )
Methods
void Stop();
void Kill();
void AddMonitor( ISearchMonitor monitor )
void RemoveMonitor( ISearchMonitor monitor )
bool Valid( TaggedAsset taggedAsset )
bool ValidConnection( ConnectionAsset connection )
bool ValidPath( ArrayList path )
Properties
Vector3 From
Vector3 To
NetworkNodeAsset Start
NetworkNodeAsset End
object Data
float CacheLifespan
bool Seeking
bool ValidateNetworks
ArrayList Solution